WebGL Experiments

Welcome to a collection of WebGL experiments. I enjoy messing around with 3d stuff & what better way than with WebGL and Three.js.

Please note that will have to need a browser that supports WebGL to view these experiments.

Blob

Blob

This is a WebGL conversion using Three.js of an element from the 64k OpenGL demo originally written in Delphi from the Sulaco Website.

To view the Blob in action please follow this link, or click on the image.


Peristalsis

Peristalsis

This is a WebGL conversion using Three.js of the Peristalsis example originally written in Delphi from the Sulaco Website.

To view the Peristalsis in action please follow this link, or click on the image.


Tunnel

Tunnel

This is a WebGL conversion using Three.js of an element from the 64k OpenGL demo originally written in Delphi from the Sulaco Website.

To view the Tunnel in action please follow this link, or click on the image.


TankCommand

Tank on a Terrain

This is a WebGL experimental conversion of a University assignment using Three.js. The original was written in C++ and Direct X.
Procedural terrain generation techniques are used to generate the terrain from a height map, use the arrow keys to move around.

This project is unfinished and the link to see it in action has been temporarily removed.


Shooter

Shooter

Another WebGL experiment using Three.js, this one was written to see how easy it would be to create a 3d shooter game.

This project is unfinished and the link to see it in action has been temporarily removed.