WebGL Experiments

Welcome to a collection of WebGL experiments. I enjoy messing around with 3d stuff & what better way than with WebGL and Three.js.

Please note that will have to need a browser that supports WebGL to view these experiments.

Blob

Blob

This is a WebGL conversion using Three.js of an element from the 64k OpenGL demo originally written in Delphi from the Sulaco Website.

To view the Blob in action please follow this link, or click on the image.


Perstalis

Perstalis

This is a WebGL conversion using Three.js of the Peristalis example originally written in Delphi from the Sulaco Website.

To view the Perstalis in action please follow this link, or click on the image.


Tunnel

Tunnel

This is a WebGL conversion using Three.js of an element from the 64k OpenGL demo originally written in Delphi from the Sulaco Website.

To view the Tunnel in action please follow this link, or click on the image.


TankCommand

TankCommand

This is a WebGL experimental conversion of a University assignment using Three.js. The original was written in C++ and Direct X.
Procedural terrain generation techniques are used to generate the terrain from a heightmap, use the arrow keys to move around.

To view TankCommand in action please follow this link, or click on the image.


Shooter

Shooter

Another WebGL experiment using Three.js, this one was written to see how easy it would be to create a 3d shooter game.

To view Shooter in action please follow this link, or click on the image.